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Bob Powell, of ILM, presented Image Regions as Used on "Minority Report"
and "Harry Potter" during the Production Rendering sketch session.
|
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Jerry Tessendorf, formerly at Cinesite, presented
Tetrad Volume and Particle Rendering in "X2" during the Production
Rendering sketch session. |
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Alan Kapler, of Digital Domain, presented Avalanche!
Snowy FX for "XXX" using his VoxelBitch renderer during the Production
Rendering sketch session. |
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Zoran Kacic-Alesic and Hiromi Ono, of ILM, after
the Bringing Digital Crash Dummies To Life for "The Hulk" sketch,
part Production Rendering session. |
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Zoran Kacic-Alesic developed the rigid body dynamics
system, used for battle droids in the prequels and crashing planes in Pearl
Harbor, now upgraded to handle soft bodied creatures like the Hulk dogs. |
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Hiromi Ono gave the presentation of how the system
was employed for the Hulk vs the mutant dogs battle. |
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Scott Singer, of PDI, presented The Challenges
of Creating CG 3D Curtains to Match Practical Moving Counterparts for Shrek
4D during the Production Rendering sketch session. |
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Zoran Kacic-Alesic listens to a question after
the session. |
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The Apple G5 with PRMan at Pixar's booth. |
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Actual frames from Finding Nemo are used to demonstrate
the power of the Apple G5, you can even see two buckets being rendered simultaneously
by the dual processor machine. |
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The upcoming Apple G5 used to demonstrate Photorealistic
RenderMan in OS X. |
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Even when playing Quicktimes and doing other operations,
the render of the frame barely slows. |
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The interior of the Apple prototype dual processor
G5. |
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A demonstration of the RAT tools. |
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The Blue Sky Studios booth. |
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The Art Institutes booth. |
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A class at the Art Institutes booth using some
tablet like PCs. |
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The HP booth. |
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The Intel booth. |
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A class being taught at the 3DLabs booth. |
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Nigel Sumner, ILM Sequence Supervisor, who worked
on many Terminatrix shots for Terminator 3: Rise of the Machines, after the
interview I conducted. |
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Ralph Eggelston, who was in charge of production
design for Finding Nemo. |
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Ralph Eggelston and Oren Jacob after the Finding
Nemo Special Session. |
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Oren Jacob, Supervising Technical Director of Finding
Nemo. |
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Sharon Calahan, who served as the Cinematographer
of Finding Nemo. |
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Dylan Brown, of Pixar, autographs posters after
the Finding Nemo Special Session. |
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Dylan Brown, Supervising Animator of Finding Nemo. |
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Graham Walters, of Pixar, who served as producer
for Finding Nemo and was the organizer of the Special Session. |
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Jeremy Lasky, of Pixar, who served as the Cinematographer
of Finding Nemo. |
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Art was on display around the Convention Center. |
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People enter the last Papers session of SIGGRAPH
2003. |
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The present and next Papers Chairs talk with the
current Conference Chair. |
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Jessica Hodgins, the SIGGRAPH 2003 Papers Chair. |
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Joe Marks and Alyn Rockwood. |
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Joe Marks, from the Mitsubishi Electric Research
Laboratories, the SIGGRAPH 2004 Papers Chair. |
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Alyn P. Rockwood, from the Colorado School of Mines,
the SIGGRAPH 2003 Conference Chair. |
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People exit from all the final sessions that have
ended. |
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SIGGRAPH 2003 is officially over. |
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One last view at the architecture inside the Convention
Center. |
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The SIGGRAPH booths already deserted. |
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Few people remain at the Convention Center. |
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Vendors dismantling their booths at the Exhibition
Floor. |
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Tons of resumes pinned in the job board. |
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One guys resume and portfolio. |
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More art from another resume. |
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People poaching and hoarding the resumes. |
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The Convention Center almost empty. |
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As the sun sets the last attendants leave the Convention
Center. |
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The Sails Pavilion in the process of being dismantled. |
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The USN Kitty Hawk still stationed at Coronado. |
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A dramatic sunset over the San Diego Marina. |
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The steps to get from one side of the Convention
Center to the other from outside. |
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One last view of the Convention Center from the
entrance of the Gaslamp Quarter. See ya at SIGGRAPH 2004!!! |